3 x 3 (9)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
600m
Range
41.67 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-9 to 9 (30%)
Recoil X
16 to 20 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 48 | 30 | 24 | 24 |
Zombie | 130 | 80 | 70 | 70 |
Animal | 120 | 80 | 70 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 150 |
Structure | 100 |
Vehicle | 150 |
Resource | 200 |
Object | 200 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4483 | CA Mesadyne Low | 55 |
4435 | CA Military Fort | 55 |
4490 | CA Mesadyne Low Zombie | 50 |
4441 | CA Military Reactor Zombie | 49 |
4346 | CA Research Special Low | 47 |
4434 | CA Military Fort Zombie | 43 |
4497 | CA SWAT Mega | 35 |
4335 | CA SWAT High | 30 |
4316 | CA Research Special High | 25 |
4448 | CA Military Fort Mega | 24 |
4488 | CA Mesadyne High Guns | 16 |
4485 | CA Mesadyne Low Guns | 12 |
4357 | CA SWAT Special High | 10 |
4406 | CA Research Special Guns | 8 |
4446 | CA Military Reactor Guns | 7 |
4439 | CA Military Fort Guns | 7 |
CA_Highveld.dat
GUID 2df106f94da942b48199b4a7eb807f50
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 4720
Size_X 3
Size_Y 3
Instantiated_Item_Name_Override Item_Highveld
Magazine 6262
Aiming_Movement_Speed_Multiplier 0.9
Should_Delete_Empty_Magazines true
Ammo_Min 1
Ammo_Max 3
Semi
Caliber 4177
Firerate 1
Action Bolt
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.2
Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.3
Animal_Damage 100
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 150
Structure_Damage 100
Vehicle_Damage 150
Resource_Damage 200
Object_Damage 200
Durability 1
Spread_Angle_Degrees 5.710593
Spread_Aim 0.8
Recoil_Min_X 9
Recoil_Min_Y 16
Recoil_Max_X -9
Recoil_Max_Y 20
Recover_X 0.3
Recover_Y 0
Shake_Min_X -0.002
Shake_Min_Y -0.0225
Shake_Min_Z -0.06
Shake_Max_X 0.002
Shake_Max_Y -0.035
Shake_Max_Z -0.08
Range 600
Ballistic_Travel 6
Bullet_Gravity_Multiplier 29.67175
Muzzle 4052
Shell 4048
Gunshot_Rolloff_Distance 250
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4720
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27