3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
30m
Range
1.04 RPS
Firerate
0.25%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-10 to 10 (60%)
Recoil X
35 to 40 (60%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 23 | 14 | 12 | 12 |
| Zombie | 38 | 28 | 24 | 24 |
| Animal | 42 | 28 | 24 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 7 |
| Vehicle | 10 |
| Resource | 10 |
| Object | 30 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
| 4399 | CA Militia Sawmill | 50 |
| 4308 | CA PMC High | 41 |
| 4367 | CA Mercenaries High | 40 |
| 4314 | CA Richmans Low | 39 |
| 4304 | CA PMC Low | 30 |
| 4361 | CA PMC Special High | 30 |
| 4352 | CA Mercenaries Low | 30 |
| 4395 | CA Militia Russia | 19 |
| 4402 | CA Militia Germany | 15 |
| 4313 | CA Richmans High | 12 |
| 4362 | CA PMC Special High Guns | 6 |
| 4349 | CA Mercenaries Guns | 5 |
| 4310 | CA Richmans Guns | 5 |
| 4306 | CA PMC High Guns | 5 |
| 4302 | CA PMC Low Guns | 4 |
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
CA_Shorty.dat
GUID 0f9b9a4603be4f0ebc83ae162b8f1410
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4098
InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Doorkicker/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Hammer.ogg
EjectAfterHammerDelay 0.1
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook
Size_X 3
Size_Y 2
Magazine 4198
Ammo_Min 1
Ammo_Max 6
Semi
Magazine_Calibers 2
// 6x Shells Caliber
Magazine_Caliber_0 4008
Range 30
Firerate 40
Action Bolt
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.2
Unplace 0
Replace 0
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.72
Player_Skull_Multiplier 1.15
Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30
Durability 0.25
Spread_Angle_Degrees 5.71
Spread_Aim 0.8
Ballistic_Steps 1
Ballistic_Travel 30
Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.3
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.4
Muzzle 4052
Shell 4049
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4098
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27