5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
35m
Range
1.04 RPS
Firerate
0.25%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-12 to 15 (55%)
Recoil X
38 to 45 (55%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 27 | 18 | 16 | 16 |
| Zombie | 44 | 32 | 28 | 28 |
| Animal | 48 | 32 | 28 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 7 |
| Vehicle | 10 |
| Resource | 10 |
| Object | 30 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4454 | CA Ranger | 21 |
| 4460 | CA Ranger Zombie | 17 |
| 4273 | CA Civilian Rifles | 13 |
| 4274 | CA Civilian Rifle | 7 |
| 4457 | CA Ranger Guns | 4 |
CA_Novuh.dat
GUID 8a1cc34d3a7b4dfeaefc07806bd9dc1f
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 6260
Size_X 5
Size_Y 2
InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Doorkicker/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Hammer.ogg
EjectAfterHammerDelay 0.55
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook
Magazine 4198
Ammo_Min 1
Ammo_Max 6
Semi
Magazine_Calibers 1
// 6x Shells Caliber
Magazine_Caliber_0 4008
Range 35
Firerate 40
Action Bolt
Damage_Falloff_Multiplier 0.45
Damage_Falloff_Range 0.3
Unplace 0
Replace 0
Player_Damage 23
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30
Durability 0.25
Spread_Angle_Degrees 5.71
Spread_Aim 0.8
Ballistic_Steps 1
Recoil_Min_X -12
Recoil_Min_Y 38
Recoil_Max_X 15
Recoil_Max_Y 45
Recover_X 0.55
Recover_Y 0.55
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4052
Shell 4049
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6260
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27