6 x 2 (12)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Sight, Tactical
Hooks
-5%
Movement Speed
-1 to 1 (100%)
Recoil X
4 to 4 (100%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 106 | 80 | 71 | 71 |
| Zombie | 337 | 168 | 135 | 135 |
| Animal | 120 | 56 | 40 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 60 |
| Structure | 60 |
| Vehicle | 290 |
| Resource | 200 |
| Object | 300 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4409 | CA Carepackage | 48 |
| 4497 | CA SWAT Mega | 36 |
| 4408 | CA Carepackage Armory | 32 |
CA_Snowfox.dat
GUID dc81945cb3d2489e98dd7c8ffc05edc3
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4101
EjectAfterHammerDelay 1
RechamberAfterShotDelay 0.01
// Rig
Instantiated_Item_Name_Override CA_Sniper_0
EquipableModelParent SpineHook
// Audio
EquipAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Raven/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Sniper_Rifles/CA_Raven/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Snowfox/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Snowfox/Reload.ogg
Size_X 6
Size_Y 2
Sight 4099
Magazine 4010
Hook_Sight
Hook_Tactical
// Hook_Barrel
Ammo_Min 3
Ammo_Max 5
Semi
Attachment_Calibers 3
// Grip
Attachment_Caliber_0 4003
// Scopes
Attachment_Caliber_1 4009
// Electronic Sights
Attachment_Caliber_2 4010
Magazine_Calibers 1
Magazine_Caliber_0 4101
Range 600
Bullet_Gravity_Multiplier 3
Ballistic_Travel 15
Firerate 50
Action Bolt
Unplace 0
Replace 0
Equipable_Movement_Speed_Multiplier 0.95
Aim_In_Duration 0.4
Player_Damage 89
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.195
Zombie_Damage 225
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5
Animal_Damage 80
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5
Barricade_Damage 60
Structure_Damage 60
Vehicle_Damage 290
Resource_Damage 200
Object_Damage 300
Invulnerable
Durability 1
Wear 2
Spread_Angle_Degrees 21.8
Spread_Aim 0.001
Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 4
Recover_X 1
Recover_Y 1
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4052
Shell 4076
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4101
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 27