5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
400m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical
Hooks
-15%
Movement Speed
0.5 to 1 (20%)
Recoil X
1.5 to 2.5 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 38 | 28 | 21 | 21 |
Zombie | 121 | 88 | 66 | 66 |
Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 40 |
Vehicle | 80 |
Resource | 40 |
Object | 70 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4483 | CA Mesadyne Low | 55 |
4435 | CA Military Fort | 55 |
4490 | CA Mesadyne Low Zombie | 50 |
4441 | CA Military Reactor Zombie | 49 |
4434 | CA Military Fort Zombie | 43 |
4547 | CA Beacon | 28 |
4448 | CA Military Fort Mega | 24 |
4488 | CA Mesadyne High Guns | 16 |
4485 | CA Mesadyne Low Guns | 12 |
4548 | CA Beacon Armory | 11 |
4446 | CA Military Reactor Guns | 7 |
4439 | CA Military Fort Guns | 7 |
CA_Sumendi.dat
GUID bad57aca86774c97884478d0a23cf480
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6354
Instantiated_Item_Name_Override Item_Sumendi
Equipable_Movement_Speed_Multiplier 0.85
Size_X 5
Size_Y 2
Magazine 6108
Hook_Sight
Hook_Tactical
Ammo_Min 10
Ammo_Max 100
Auto
Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003
Magazine_Calibers 1
Magazine_Caliber_0 6106
Aim_In_Duration 0.5
Range 400
Firerate 4
Action Trigger
Unplace 0
Replace 0
Bullet_Gravity_Multiplier 1.2
// maybe make bullet speed slower?
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 110
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 40
Vehicle_Damage 80
Resource_Damage 40
Object_Damage 70
Durability 0.2
Spread_Angle_Degrees 8
Spread_Aim 0.08
Recoil_Min_X -0.5
Recoil_Min_Y 1.5
Recoil_Max_X -1
Recoil_Max_Y 2.5
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6354
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27