1 x 1 (1)

Inventory Size

8m

Explosion Range

No

Flash Effect

Yes

Explosive

4099

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 175
Zombie 250
Animal 250
Vehicle 200
Structure Damage
Damage
Barricade 50
Structure 50
Resource 300
Object 300
Gear
3 x
=
2 x
Tool
+
+
=
CA_Grenade.dat
GUID d4c1660d3a8b4606b602ffbf45794520
Type Throwable
Rarity Rare
Useable Throwable
ID 4741

Asset_Bundle_Version 5
Exclude_From_Master_Bundle

Size_X 1
Size_Y 1
Size_Z 0.2

Player_Damage 175
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 200
Resource_Damage 300
Object_Damage 300
Explosion_Launch_Speed 17.5
Player_Damage_Bones Always

Range 8
Explosion 4099

Explosive

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg

Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4741
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 4266
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 4277
Blueprint_0_Output_1_Amount 1
Blueprint_0_Build 27

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into metal scrap and gunpowder.