1 x 1 (1)
Inventory Size
8m
Explosion Range
No
Flash Effect
Yes
Explosive
4099
Explosion Effect ID
No
Explode on Impact
2.50
Fuse Length (seconds)
No
Sticky
1
Strong Throw Force (N)
1
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 175 |
Zombie | 250 |
Animal | 250 |
Vehicle | 200 |
Structure Damage
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Resource | 300 |
Object | 300 |
CA_Grenade.dat
GUID d4c1660d3a8b4606b602ffbf45794520
Type Throwable
Rarity Rare
Useable Throwable
ID 4741
Asset_Bundle_Version 5
Exclude_From_Master_Bundle
Size_X 1
Size_Y 1
Size_Z 0.2
Player_Damage 175
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 200
Resource_Damage 300
Object_Damage 300
Explosion_Launch_Speed 17.5
Player_Damage_Bones Always
Range 8
Explosion 4099
Explosive
UseAudioClip Sounds/Throwables/Grenade_Throw.ogg
Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4741
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 4266
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 4277
Blueprint_0_Output_1_Amount 1
Blueprint_0_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into metal scrap and gunpowder.