1 x 2 (2)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 175
Zombie 250
Animal 250
Vehicle 200
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Resource 300
Object 300
Tool
+
+
=
CA_Trap_Grenade.dat
GUID 9afabf0040f04993a261334973188e52
Type Trap
Rarity Uncommon
Useable Barricade
Build Spike
ID 6064

Size_X 1
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 175
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 200
Resource_Damage 300
Object_Damage 300

Range2 8
Explosion2 4099

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 4742
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 4741
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Build 32
Has_Clip_Prefab false