1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.75%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 12 12
Zombie 27 21 16 16
Animal 23 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
Repair
0%
+
2 x
=
100%
Tool
CA_Flashlight_0.dat
GUID 306ef3e01c4e44b2968696191c6885a5
Type Melee
Useable Melee
Slot Any
ID 4689

Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Should_Delete_At_Zero_Quality true

Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 21
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3

Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Light

Durability 0.75

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4689
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27


SpotLight_Enabled true
SpotLight_Range 200
SpotLight_Angle 75
SpotLight_Intensity 1.5
SpotLight_Color #FFFFFF
 
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3