5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

450m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-10%

Movement Speed

-4 to 4 (100%)

Recoil X

4 to 5 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 96 64 56 56
Zombie 260 150 120 120
Animal 119 70 42 -
Structure Damage
High Caliber
Damage
Barricade 200
Structure 200
Vehicle 200
Resource 200
Object 250

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
7 x
+
5 x
=
100%
Tool
=
5 x
4 x
Spawn Id Spawn Name Items
4486 CA Mesadyne High 58
4491 CA Mesadyne High Zombie 57
4488 CA Mesadyne High Guns 16
CA_Tacit.dat
GUID fed616a3c9ef4d32a39f79b787c4f0da
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4062

Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Fissure/Inspect.ogg

ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg

Size_X 5
Size_Y 2

Barrel 4067
Sight 4715
Magazine 4063

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Semi

Attachment_Calibers 2
Attachment_Caliber_0 4007
Attachment_Caliber_1 4003

Caliber 4062

Magazine_Calibers 1
Magazine_Caliber_0 4062

Range 450
Bullet_Gravity_Multiplier 4
Ballistic_Travel 15

Firerate 50
Unplace 0
Replace 0
Action Bolt

Equipable_Movement_Speed_Multiplier 0.9
Aim_In_Duration 0.45

Player_Damage 80
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Instakill_Headshots True

Zombie_Damage 200
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.3

Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.7

Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 250

Invulnerable

Durability 1

Spread_Angle_Degrees 21.801
Spread_Aim 0.001

Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 4
Recoil_Max_Y 5

Recover_X 1
Recover_Y 1

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05

Muzzle 0
Shell 4075

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4062
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 27