5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
450m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-10%
Movement Speed
-4 to 4 (100%)
Recoil X
4 to 5 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 96 | 64 | 56 | 56 |
Zombie | 260 | 150 | 120 | 120 |
Animal | 119 | 70 | 42 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 200 |
Structure | 200 |
Vehicle | 200 |
Resource | 200 |
Object | 250 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4488 | CA Mesadyne High Guns | 16 |
CA_Tacit.dat
GUID fed616a3c9ef4d32a39f79b787c4f0da
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4062
Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Fissure/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Size_X 5
Size_Y 2
Barrel 4067
Sight 4715
Magazine 4063
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 5
Semi
Attachment_Calibers 2
Attachment_Caliber_0 4007
Attachment_Caliber_1 4003
Caliber 4062
Magazine_Calibers 1
Magazine_Caliber_0 4062
Range 450
Bullet_Gravity_Multiplier 4
Ballistic_Travel 15
Firerate 50
Unplace 0
Replace 0
Action Bolt
Equipable_Movement_Speed_Multiplier 0.9
Aim_In_Duration 0.45
Player_Damage 80
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Instakill_Headshots True
Zombie_Damage 200
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.3
Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.7
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 250
Invulnerable
Durability 1
Spread_Angle_Degrees 21.801
Spread_Aim 0.001
Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 4
Recoil_Max_Y 5
Recover_X 1
Recover_Y 1
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05
Muzzle 0
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4062
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 27