2 x 3 (6)

Inventory Size

Any

Hand Slot

2.25m

Range

0.25%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 60 32 24 24
Zombie 60 24 12 12
Animal 60 24 12 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 25
Resource 150
Object 70
Repair
0%
+
3 x
=
100%
Tool
=
2 x
CA_Pickaxe.dat
GUID ce41b9e229764dd0b24e4f0b8e4af29c
Type Melee
Useable Melee
Slot Any
ID 4696

Size_X 2
Size_Y 3

Range 2.25
Strength 2.3
Weak 0.3
Strong 0.3
Stamina 40

Should_Delete_At_Zero_Quality true

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.5

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 70

Durability 0.25

Backward

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4696
Blueprint_1_Product 4266
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3

BladeIDs 2
BladeID_0 0
BladeID_1 2