5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
400m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
0.25 to 1.25 (50%)
Recoil X
3.5 to 4.5 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 49 | 32 | 24 | 24 |
| Zombie | 128 | 59 | 29 | 29 |
| Animal | 49 | 32 | 24 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 25 |
| Vehicle | 35 |
| Resource | 35 |
| Object | 50 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
CA_Mutant.dat
GUID 439de85d9a9f48a8a917d0c37cb22379
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4717
Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Akula/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Size_X 5
Size_Y 2
Sight 4718
Magazine 0e7adb3ca28540418b96edcb21cdf93f
Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical
Ammo_Min 5
Ammo_Max 10
Semi
Auto
Attachment_Calibers 4
// Mercenary Barrel
Attachment_Caliber_0 4006
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010
Magazine_Calibers 1
Magazine_Caliber_0 4076
Range 400
Bullet_Gravity_Multiplier 2.484
Firerate 6
Action Trigger
Unplace 0.43
Replace 0.45
Player_Damage 41
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 41
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 30
Structure_Damage 25
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 50
Durability 0.15
Spread_Angle_Degrees 11.31
Spread_Aim 0.03
Recoil_Min_X -1.25
Recoil_Min_Y 3.5
Recoil_Max_X -0.25
Recoil_Max_Y 4.5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4151
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4717
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27