2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
120m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-2 to 2 (20%)
Recoil X
3 to 3.5 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 128 | 99 | 79 | 79 |
Animal | 33 | 24 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4483 | CA Mesadyne Low | 55 |
4490 | CA Mesadyne Low Zombie | 50 |
4488 | CA Mesadyne High Guns | 16 |
4485 | CA Mesadyne Low Guns | 12 |
CA_Havoc.dat
GUID a1a6c21c2b3d4c23a95c8d7f8e28bfc8
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 4416
Instantiated_Item_Name_Override CA_Pistol
ShootAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Shoot.ogg
InspectAudioDef Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Hammer.ogg
Size_X 2
Size_Y 2
Magazine 4118
Hook_Barrel
Hook_Tactical
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Auto
Bursts 3
Unplace 0
Replace 0
Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Range 120
Firerate 4
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 9.648
Spread_Aim 0.13
Recoil_Min_X -2
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 3.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.005
Muzzle 4050
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4416
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27