6 x 2 (12)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
1.89 RPS
Firerate
0.5%
Durability Loss per Shot
Sight, Tactical
Hooks
-15%
Movement Speed
-5 to 5 (80%)
Recoil X
12 to 22 (80%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 150 | 80 | 70 | 70 |
| Zombie | 375 | 187 | 150 | 150 |
| Animal | 300 | 140 | 100 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Vehicle | 100 |
| Resource | 250 |
| Object | 200 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4472 | CA Whitney Military High | 46 |
| 4478 | CA Whitney Military High Zombie | 42 |
| 4479 | CA Whitney Military High Guns | 9 |
CA_Monarch.dat
GUID a4ecfd78298441b19300ca6159580f94
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4738
Instantiated_Item_Name_Override CA_Monarch
Gunshot_Rolloff_Distance 1024
Size_X 6
Size_Y 2
Sight 4739
Magazine 4740
Hook_Sight
Hook_Tactical
Ammo_Min 1
Ammo_Max 10
Unplace 0.5
Replace 0.5
Semi
Attachment_Calibers 2
Attachment_Caliber_0 4007
Attachment_Caliber_1 4003
Caliber 4738
Magazine_Calibers 1
Magazine_Caliber_0 4738
Range 600
Bullet_Gravity_Multiplier 3.5
Ballistic_Travel 17
Firerate 22
Action Trigger
Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.55
Player_Damage_Bones Always
Player_Damage_Bleeding Always
Instakill_Headshots true
Player_Damage 100
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 250
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5
Animal_Damage 200
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200
Invulnerable
Durability 0.5
Spread_Angle_Degrees 21.8
Spread_Aim 0.001
Recoil_Aim 0.25
Recoil_Min_X -5
Recoil_Min_Y 12
Recoil_Max_X 5
Recoil_Max_Y 22
Recoil_Prone 0.25
Recover_X 0.8
Recover_Y 0.8
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05
Muzzle 4102
Shell 4077
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 4268
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4738
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 4
Blueprint_1_Output_2_ID 4268
Blueprint_1_Output_2_Amount 1
Blueprint_1_Build 27