2 x 3 (6)

Inventory Size

Secondary

Hand Slot

2.5m

Range

1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 85 68 51 51
Zombie 140 100 80 80
Animal 137 75 37 -
Structure Damage
Low Caliber
Damage
Barricade 80
Structure 75
Vehicle 150
Resource 100
Object 100
Tool
Craft lvl.1
+
6 x
+
+
=
Repair
0%
+
+
2 x
=
100%
Tool
CA_Heavy_Rebar.dat
GUID dc59cdcd196a44da938139fe82cc4665
Type Melee
Useable Melee
Slot Secondary
ID 4691

Size_X 2
Size_Y 3
Size_Z 0.6

Range 2.5
Strength 2.5
Weak 0.4
Strong 0.47
Stamina 80

Should_Delete_At_Zero_Quality true

Player_Damage 85
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1
Player_Damage_Bones Always

Zombie_Damage 100
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.4

Animal_Damage 125
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 80
Structure_Damage 75
Vehicle_Damage 150
Resource_Damage 100
Object_Damage 100

Quality_Min 100

Durability 1
Wear 2

Backward

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 4279
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 4266
Blueprint_0_Supply_1_Amount 6
Blueprint_0_Supply_2_ID 4268
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 4264
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Craft
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 4264
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 4266
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 4691
Blueprint_2_Product 4264
Blueprint_2_Products 1
Blueprint_2_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3

BladeIDs 2
BladeID_0 0
BladeID_1 2