2 x 2 (4)

Inventory Size

Spike

Build

1 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 30
Zombie 75
Animal 75
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Gear
=
2 x
Tool
6 x
=
Spawn Id Spawn Name Items
4242 CA Camp 33
4252 CA Camp Barricades 1
CA_Trap_Bear.dat
GUID 41c453e27f794575b1e28ba5cc3be227
Type Trap
Rarity Common
Useable Barricade
Build Spike
ID 6063

Size_X 2
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 30
Zombie_Damage 75
Animal_Damage 75

Broken

Explosion 36
Vulnerable
Unrepairable

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 6063
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Product 4266
Blueprint_0_Products 2
Blueprint_0_Build 32

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4266
Blueprint_1_Supply_0_Amount 6
Blueprint_1_Build 32

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false