4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

400m

Range

13.89 RPS

Firerate

0.175%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.5 to 0.5 (50%)

Recoil X

2 to 2.5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 97 53 26 26
Animal 33 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (4)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
5 x
3 x
Spawn Id Spawn Name Items
4409 CA Carepackage 47
4408 CA Carepackage Armory 32
4547 CA Beacon 28
4548 CA Beacon Armory 11
CA_Manta.dat
GUID 3e831ec60f864400bed0b69d15bd9732
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4811

Instantiated_Item_Name_Override CA_Bullpup
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Porto/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Porto/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Porto/Hammer.ogg


Size_X 4
Size_Y 2

Magazine 4820
Sight 6264
Barrel 4736

Hook_Sight
Hook_Barrel
Hook_Tactical

Ammo_Min 10
Ammo_Max 30

Bursts 3
Semi

Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003

Magazine_Calibers 1
Magazine_Caliber_0 4012

Range 400
Bullet_Gravity_Multiplier 2.484
Firerate 3
Action Trigger
Unplace 0.35
Replace 0.4

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 89
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.175

Aim_In_Duration 0.25

Spread_Angle_Degrees 8.531
Spread_Aim 0.035

Recoil_Min_X 0.5
Recoil_Min_Y 2
Recoil_Max_X -0.5
Recoil_Max_Y 2.5

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.012
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.015

Muzzle 4050
Shell 4075

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4811
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27