2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
130m
Range
6.95 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-6 to 2 (20%)
Recoil X
3 to 4.5 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 36 | 24 | 18 | 18 |
| Zombie | 104 | 80 | 64 | 64 |
| Animal | 33 | 24 | 18 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 12 |
| Structure | 12 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4308 | CA PMC High | 41 |
| 4367 | CA Mercenaries High | 40 |
| 4314 | CA Richmans Low | 39 |
| 4304 | CA PMC Low | 30 |
| 4361 | CA PMC Special High | 30 |
| 4352 | CA Mercenaries Low | 30 |
| 4313 | CA Richmans High | 12 |
| 4362 | CA PMC Special High Guns | 6 |
| 4349 | CA Mercenaries Guns | 5 |
| 4310 | CA Richmans Guns | 5 |
| 4306 | CA PMC High Guns | 5 |
| 4302 | CA PMC Low Guns | 4 |
CA_Sentinel.dat
GUID 8534f568ec5d4190aea03b37c727bce4
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 6211
Instantiated_Item_Name_Override Item_Pistol2
InspectAudioDef Items/Weapons/Guns/Pistols/CA_Sentinel/Inspect.ogg
Size_X 2
Size_Y 2
Magazine 4118
Hook_Barrel
Hook_Tactical
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Range 130
Firerate 6
Action Trigger
Unplace 0
Replace 0
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 80
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 15.11
Spread_Aim 0.018
Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 4050
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6211
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27