5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
350m
Range
5.21 RPS
Firerate
0.18%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
0.5 to 2 (50%)
Recoil X
3 to 5 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 51 | 32 | 21 | 21 |
Zombie | 128 | 59 | 29 | 29 |
Animal | 64 | 32 | 21 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 25 |
Vehicle | 35 |
Resource | 35 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
4462 | CA Cache PMC Low | 73 |
4467 | CA BBunker Richmans High | 50 |
4461 | CA Cache PMC High | 50 |
4466 | CA BBunker Richmans Low | 48 |
4547 | CA Beacon | 28 |
4548 | CA Beacon Armory | 11 |
4463 | CA Cache PMC Guns | 11 |
4468 | CA BBunker Richmans Guns | 10 |
CA_Akula.dat
GUID 5113cb4786ff43c58640dbc55dc56666
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6049
Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Akula/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Unplace 0
Replace 0
Size_X 5
Size_Y 2
Magazine 4734
Hook_Sight
Hook_Barrel
Ammo_Min 5
Ammo_Max 30
Auto
Bursts 2
Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003
Magazine_Calibers 1
Magazine_Caliber_0 4076
Range 350
Bullet_Gravity_Multiplier 2.475104
Firerate 8
Action Trigger
Player_Damage 43
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 43
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.75
Animal_Skull_Multiplier 1.5
Barricade_Damage 30
Structure_Damage 25
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 50
Durability 0.18
Spread_Angle_Degrees 14.04
Spread_Aim 0.02
Recoil_Prone 0.5
Recoil_Min_X -0.5
Recoil_Min_Y 3
Recoil_Max_X -2
Recoil_Max_Y 5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4151
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6049
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27