5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
350m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Grip, Barrel
Hooks
0%
Movement Speed
-0.7 to 2.5 (50%)
Recoil X
2.5 to 3 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 45 | 30 | 22 | 22 |
| Zombie | 115 | 53 | 26 | 26 |
| Animal | 41 | 30 | 22 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 25 |
| Vehicle | 35 |
| Resource | 35 |
| Object | 50 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
| 4467 | CA BBunker Richmans High | 53 |
| 4461 | CA Cache PMC High | 51 |
| 4466 | CA BBunker Richmans Low | 51 |
| 4399 | CA Militia Sawmill | 50 |
| 4462 | CA Cache PMC Low | 47 |
| 4308 | CA PMC High | 41 |
| 4367 | CA Mercenaries High | 40 |
| 4361 | CA PMC Special High | 30 |
| 4395 | CA Militia Russia | 19 |
| 4330 | CA PMC Special Low | 17 |
| 4402 | CA Militia Germany | 15 |
| 4468 | CA BBunker Richmans Guns | 12 |
| 4463 | CA Cache PMC Guns | 11 |
| 4362 | CA PMC Special High Guns | 6 |
| 4349 | CA Mercenaries Guns | 5 |
| 4306 | CA PMC High Guns | 5 |
| 4403 | CA Militia Germany Guns | 3 |
| 4396 | CA Militia Russia Guns | 3 |
| 4332 | CA PMC Special Low Guns | 1 |
CA_Rebel.dat
GUID 61d2a6df2d95410da430668a5b5f481e
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4076
Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Akula/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Unplace 0.43
Replace 0.45
Size_X 5
Size_Y 2
Sight 4075
Magazine 4734
Hook_Sight
Hook_Barrel
Hook_Grip
Ammo_Min 5
Ammo_Max 30
Semi
Auto
Attachment_Calibers 4
// Mercenary Barrel
Attachment_Caliber_0 4006
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010
Magazine_Calibers 1
Magazine_Caliber_0 4076
Range 350
Bullet_Gravity_Multiplier 2.475104
Firerate 6
Action Trigger
Player_Damage 38
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 89
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 38
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 30
Structure_Damage 25
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 50
Durability 0.15
Spread_Angle_Degrees 14.57
Spread_Aim 0.025
Recoil_Min_X -0.7
Recoil_Min_Y 2.5
Recoil_Max_X 2.5
Recoil_Max_Y 3
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4151
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4076
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27