1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.75%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 16 | 12 | 9 | 9 |
Zombie | 19 | 15 | 12 | 12 |
Animal | 16 | 9 | 4 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 2 |
Vehicle | 15 |
Resource | 25 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
4519 | CA Baggage | 94 |
4513 | CA Dumpster | 40 |
4242 | CA Camp | 33 |
4314 | CA Richmans Low | 33 |
4514 | CA Fisher | 31 |
4400 | CA Civilian | 23 |
4236 | CA Bank | 23 |
4268 | CA Civilian Zombie | 22 |
4278 | CA Civilian Melee | 11 |
4257 | CA Camp Melee | 8 |
CA_Laser.dat
GUID 05f416c5c650470ea3dcffa0f95db7ff
Type Melee
Useable Melee
Slot Any
ID 6062
Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
Should_Delete_At_Zero_Quality true
Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 15
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 15
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15
Light
Durability 0.75
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 6062
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6062
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27
SpotLight_Enabled true
SpotLight_Range 150
SpotLight_Angle 0.005
SpotLight_Intensity 4
SpotLight_Color #FF3839
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3