5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

550m

Range

3.47 RPS

Firerate

0.6%

Durability Loss per Shot

Sight, Grip, Barrel

Hooks

0%

Movement Speed

-3 to 1 (10%)

Recoil X

3.5 to 5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 54 36 22 22
Zombie 148 59 29 29
Animal 100 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 40
Structure 40
Vehicle 80
Resource 80
Object 80

Magazines (4)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
7 x
+
4 x
=
100%
Tool
=
5 x
2 x
Spawn Id Spawn Name Items
4462 CA Cache PMC Low 73
4461 CA Cache PMC High 50
4547 CA Beacon 28
4548 CA Beacon Armory 11
4463 CA Cache PMC Guns 11
CA_Sokol.dat
GUID 186c96b5fa724b9e8897d9b8aff18aa5
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6391

Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Akula/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Hammer.ogg

Size_X 5
Size_Y 2
Use_Auto_Icon_Measurements true

Magazine 0e7adb3ca28540418b96edcb21cdf93f

Hook_Sight
Hook_Barrel
Hook_Grip

Ammo_Min 6
Ammo_Max 10

Semi

Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003

Magazine_Calibers 1
Magazine_Caliber_0 4076

Range 550
Bullet_Gravity_Multiplier 1.5
Ballistic_Travel 12

Firerate 12
Action Trigger
Unplace 0
Replace 0

Player_Damage 45
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2

Barricade_Damage 40
Structure_Damage 40
Vehicle_Damage 80
Resource_Damage 80
Object_Damage 80

Durability 0.6

Spread_Angle_Degrees 16.7
Spread_Aim 0.01

Recoil_Min_X -3
Recoil_Min_Y 3.5
Recoil_Max_X 1
Recoil_Max_Y 5

Recover_X 0.1
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.10
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.1

Muzzle 4050
Shell 4151

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6391
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27