2 x 2 (4)

Inventory Size

36 (6 x 6)

Storage Size

0%

Armor

0%

Explosion Armor

+10%

Movement Speed

Similar Clothing (1)

There might be more than those listed here.

Apparel
=
2 x
6 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
CA_Alice_Rig_3.dat
GUID d955170b08b34ff58c866e4cfefe5d80
Type Vest
Rarity Epic
Useable Clothing
ID 4671

Size_X 2
Size_Y 2

Width 6
Height 6

Priority_Over_Cosmetic true
Movement_Speed_Multiplier 1.1

Blueprints 5
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 4671
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 4266
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 4273
Blueprint_0_Output_1_Amount 6
Blueprint_0_Build 32

Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4273
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

// Olive 
Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 4671
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 4154
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 4077
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 32

// Desert 
Blueprint_3_Type Apparel
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 4671
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 4154
Blueprint_3_Supply_1_Amount 1
Blueprint_3_Supply_1_Critical
Blueprint_3_Outputs 1
Blueprint_3_Output_0_ID 4078
Blueprint_3_Output_0_Amount 1
Blueprint_3_State_Transfer
Blueprint_3_Build 32

// PMC 
Blueprint_4_Type Apparel
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 4671
Blueprint_4_Supply_0_Amount 1
Blueprint_4_Supply_0_Critical
Blueprint_4_Supply_1_ID 4154
Blueprint_4_Supply_1_Amount 1
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 1
Blueprint_4_Output_0_ID 4079
Blueprint_4_Output_0_Amount 1
Blueprint_4_State_Transfer
Blueprint_4_Build 32