1 x 1 (1)
Inventory Size
Any
Hand Slot
1.5m
Range
0.6%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 22 | 16 | 20 | 12 |
| Zombie | 33 | 18 | 9 | 9 |
| Animal | 22 | 12 | 6 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 2 |
| Structure | 2 |
| Vehicle | 0 |
| Resource | 25 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4314 | CA Richmans Low | 39 |
| 4313 | CA Richmans High | 12 |
| 4310 | CA Richmans Guns | 5 |
CA_BrassKnuckles.dat
GUID 7df4441aa68d48c5ba85609b911d2551
Type Melee
Useable Melee
Slot Any
ID 6210
Instantiated_Item_Name_Override Item_Knuckles
EquipableModelParent Spine
Size_X 1
Size_Y 1
Range 1.5
Strength 1
Weak 0.2
Strong 0.2
Stamina 0
Should_Delete_At_Zero_Quality true
Deleted_At_Zero_Quality_Effect 43b5eac3f37d4435a3e9e5449e3f390c
Player_Damage 20
Player_Leg_Multiplier 1
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 20
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 0
Resource_Damage 25
Object_Damage 15
Durability 0.6
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6210
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27