1 x 1 (1)

Inventory Size

Any

Hand Slot

1.5m

Range

0.6%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 22 16 20 12
Zombie 33 18 9 9
Animal 22 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 0
Resource 25
Object 15
Repair
0%
+
2 x
=
100%
Tool
Spawn Id Spawn Name Items
4314 CA Richmans Low 33
4313 CA Richmans High 12
4310 CA Richmans Guns 5
CA_BrassKnuckles.dat
GUID 7df4441aa68d48c5ba85609b911d2551
Type Melee
Useable Melee
Slot Any
ID 6210

Instantiated_Item_Name_Override Item_Knuckles
EquipableModelParent Spine
Exclude_From_Master_Bundle

Size_X 1
Size_Y 1

Range 1.5
Strength 1
Weak 0.2
Strong 0.2
Stamina 0

Should_Delete_At_Zero_Quality true

Player_Damage 20
Player_Leg_Multiplier 1
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 20
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 0
Resource_Damage 25
Object_Damage 15

Durability 0.6

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6210
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27