2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
120m
Range
41.67 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-6 to 2 (20%)
Recoil X
3 to 4.5 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 30 | 20 | 15 | 15 |
Zombie | 104 | 80 | 64 | 64 |
Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
4457 | CA Ranger Guns | 4 |
4519 | CA Baggage | 94 |
4513 | CA Dumpster | 40 |
4244 | CA Farm | 35 |
4242 | CA Camp | 33 |
4314 | CA Richmans Low | 33 |
4514 | CA Fisher | 31 |
4400 | CA Civilian | 23 |
4236 | CA Bank | 23 |
4268 | CA Civilian Zombie | 22 |
4454 | CA Ranger | 21 |
4460 | CA Ranger Zombie | 17 |
4344 | CA Hunting | 14 |
4270 | CA Civilian Guns | 5 |
4457 | CA Ranger Guns | 4 |
4254 | CA Camp Weapon | 3 |
4340 | CA Hunting Guns | 3 |
4271 | CA Civilian Gun | 3 |
CA_Emperor.dat
GUID 2352d40bbb684f7f9a9300b26043c26b
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 4810
Instantiated_Item_Name_Override CA_Pistol
Size_X 2
Size_Y 2
Magazine 4118
Hook_Barrel
Hook_Tactical
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Unplace 0
Replace 0
Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Range 120
Firerate 1
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 80
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 16.699
Spread_Aim 0.05
Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 4050
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4810
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27