3 x 2 (6)

Inventory Size

Any

Hand Slot

2m

Range

0.08%

Durability Loss per Hit

24m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 27 15 7 7
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 3
Structure 3
Vehicle 10
Resource 50
Object 15
Repair
0%
+
5 x
=
100%
Tool
=
4 x
CA_Jackhammer.dat
GUID 3903ec251f6c4d1f9c2abef99122f9bd
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 6035

Size_X 3
Size_Y 2

Instantiated_Item_Name_Override CA_Jackhammer

Should_Delete_At_Zero_Quality true

Deleted_At_Zero_Quality_Effect 43b5eac3f37d4435a3e9e5449e3f390c

Range 2
Alert_Radius 24

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 15

Durability 0.08

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6035
Blueprint_1_Product 4266
Blueprint_1_Products 4
Blueprint_1_Build 27

Repeated

BladeIDs 2
BladeID_0 0
BladeID_1 2