4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
35m
Range
5.21 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-10 to 10 (60%)
Recoil X
15 to 20 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 24 | 15 | 12 | 12 |
Zombie | 38 | 28 | 24 | 24 |
Animal | 42 | 28 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 10 |
Resource | 10 |
Object | 30 |
Spawn Id | Spawn Name | Items |
---|---|---|
4472 | CA Whitney Military High | 47 |
4478 | CA Whitney Military High Zombie | 43 |
4479 | CA Whitney Military High Guns | 9 |
CA_Lionfish.dat
GUID 8430677d936c431dbfe635443e4706f7
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4195
Size_X 4
Size_Y 2
InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Lionfish/Inspect.ogg
EjectAfterHammerDelay 0.1
RechamberAfterShooting true
RechamberAfterShotCount 2
RechamberAfterShotDelay 0.15
CasingEjectCountAfterRechamberingAfterShooting 2
Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook
Magazine 4198
Grip 6090
Ammo_Min 1
Ammo_Max 6
Semi
Bursts 2
Hook_Sight
Hook_Tactical
Hook_Grip
Attachment_Calibers 2
// Picatinny Rail Caliber
Attachment_Caliber_0 4003
// Shotgun Barrel Caliber
Attachment_Caliber_1 4006
Magazine_Calibers 1
// 6x Shells Caliber
Magazine_Caliber_0 4008
Range 35
Firerate 8
Action Pump
Damage_Falloff_Multiplier 0.65
Damage_Falloff_Range 0.4
Unplace 0
Replace 0
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.2
Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30
Durability 0.25
Spread_Angle_Degrees 5.71
Spread_Aim 0.8
Recoil_Min_X -10
Recoil_Min_Y 15
Recoil_Max_X 10
Recoil_Max_Y 20
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.02
Shake_Min_Z -0.005
Shake_Max_X 0.005
Shake_Max_Y 0.02
Shake_Max_Z -0.1
Muzzle 4052
Shell 4049
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4195
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27