5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
35m
Range
1.23 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Grip, Barrel
Hooks
0%
Movement Speed
-10 to 10 (60%)
Recoil X
35 to 40 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 25 | 18 | 16 | 16 |
Zombie | 44 | 32 | 28 | 28 |
Animal | 48 | 32 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 10 |
Resource | 10 |
Object | 30 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4483 | CA Mesadyne Low | 55 |
4284 | CA Research High | 55 |
4435 | CA Military Fort | 55 |
4490 | CA Mesadyne Low Zombie | 50 |
4441 | CA Military Reactor Zombie | 49 |
4434 | CA Military Fort Zombie | 43 |
4563 | CA Research High Stash | 39 |
4497 | CA SWAT Mega | 35 |
4448 | CA Military Fort Mega | 24 |
4488 | CA Mesadyne High Guns | 16 |
4485 | CA Mesadyne Low Guns | 12 |
4285 | CA Research High Guns | 10 |
4446 | CA Military Reactor Guns | 7 |
4439 | CA Military Fort Guns | 7 |
CA_Montefeltro.dat
GUID 659e54045b9b4aad89b5198051c5be11
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6028
Size_X 5
Size_Y 2
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook
Magazine 4198
Hook_Sight
Hook_Barrel
Hook_Grip
Ammo_Min 1
Ammo_Max 6
Semi
Attachment_Calibers 2
// Picatinny Rail Caliber
Attachment_Caliber_0 4003
// Shotgun Barrel Caliber
Attachment_Caliber_1 4006
Magazine_Calibers 2
// 6x Shells Caliber
Magazine_Caliber_0 4008
Range 35
Firerate 34
Action Trigger
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.3
Unplace 0
Replace 0
Player_Damage 23
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30
Durability 0.25
Spread_Angle_Degrees 5.71
Spread_Aim 0.8
Ballistic_Steps 1
Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4052
Shell 4049
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6028
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27