5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
550m
Range
3.47 RPS
Firerate
0.55%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-2 to 2 (25%)
Recoil X
5 to 7 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 25 | 25 |
Zombie | 148 | 59 | 29 | 29 |
Animal | 100 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 100 |
Resource | 100 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
4467 | CA BBunker Richmans High | 50 |
4466 | CA BBunker Richmans Low | 48 |
4361 | CA PMC Special High | 28 |
4468 | CA BBunker Richmans Guns | 10 |
4362 | CA PMC Special High Guns | 6 |
CA_Phantom.dat
GUID 9f42923b22f14b6fabe6f21ab43bef6a
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4072
Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Delta/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Delta/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Delta/Hammer.ogg
Size_X 5
Size_Y 2
Use_Auto_Icon_Measurements true
Magazine 4068
Barrel 4534
Hook_Sight
Hook_Tactical
Hook_Barrel
Hook_Grip
Ammo_Min 6
Ammo_Max 20
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003
Magazine_Calibers 1
Magazine_Caliber_0 4072
Range 550
Bullet_Gravity_Multiplier 1.25
Firerate 12
Action Trigger
Unplace 1
Replace 1
Player_Damage 50
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100
Durability 0.55
Spread_Angle_Degrees 19.29
Spread_Aim 0.004
Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X 2
Recoil_Max_Y 7
Recover_X 0.25
Recover_Y 0.8
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4072
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27