5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

550m

Range

5.95 RPS

Firerate

0.6%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-2 to 2 (10%)

Recoil X

4 to 6 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 44 27 27
Zombie 148 59 29 29
Animal 120 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 100
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
4 x
2 x
Spawn Id Spawn Name Items
4409 CA Carepackage 47
4497 CA SWAT Mega 35
4408 CA Carepackage Armory 32
4547 CA Beacon 28
4548 CA Beacon Armory 11
CA_Rackstack.dat
GUID 6f83179ff2e84b46a5b82c258ea97c66
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4069

Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Delta/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Delta/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Delta/Hammer.ogg


Size_X 5
Size_Y 2
Use_Auto_Icon_Measurements true

Magazine 4068
Barrel 4534

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 6
Ammo_Max 20


Semi

Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003

Magazine_Calibers 1
Magazine_Caliber_0 4072

Range 550
Bullet_Gravity_Multiplier 1.5

Firerate 7
Action Trigger
Unplace 1
Replace 1

Player_Damage 55
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Durability 0.6

Aim_In_Duration 0.35
Spread_Angle_Degrees 19.29
Spread_Aim 0.004

Recoil_Min_X -2
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 0.1
Recover_Y 0.75

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.007

Muzzle 4050
Shell 4075

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4069
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27