1 x 2 (2)

Inventory Size

8m

Explosion Range

No

Flash Effect

Yes

Explosive

4106

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 80
Zombie 200
Animal 200
Vehicle 250
Structure Damage
Damage
Barricade 400
Structure 150
Resource 250
Object 250
Tool
2 x
+
3 x
+
=
CA_Charge_Breaching.dat
GUID e6c48f114abb475facdec04eb92a0e2d
Type Throwable
Rarity Rare
Useable Throwable
ID 6023

Size_X 1
Size_Y 2

Player_Damage 80
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 400
Structure_Damage 150
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250
Explosion_Launch_Speed 17.5
Player_Damage_Bones Heal

Range 8
Explosion 4106
Proof_Explosion

Explosive

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4288
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_0_Critical
Blueprint_0_Supply_1_ID 4261
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 4151
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Build 32

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg