1 x 2 (2)

Inventory Size

8m

Explosion Range

No

Flash Effect

Yes

Explosive

4106

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 80
Zombie 200
Animal 200
Vehicle 250
Structure Damage
Damage
Barricade 400
Structure 150
Resource 250
Object 250
Gear
=
CA_Charge_Breaching.dat
GUID e6c48f114abb475facdec04eb92a0e2d
Type Throwable
Rarity Rare
Useable Throwable
ID 6023

Size_X 1
Size_Y 2

Player_Damage 80
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 400
Structure_Damage 150
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250
Explosion_Launch_Speed 17.5
Player_Damage_Bones Heal

Range 8
Explosion 4106
Proof_Explosion

Explosive

Blueprints
[
	// Crafting
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			"4288 x 2" // Raw Explosives
			"4261 x 3" // Polymer
			"4151 x 1" // Circuit Board
		]
		OutputItems this
		RequiresNearbyCraftingTags
		[
			"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
		]
		Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
	}
]

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg