1 x 1 (1)
Inventory Size
Spike
Build
1 HP
Health
Yes (8m)
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 91 |
| Zombie | 175 |
| Animal | 175 |
| Vehicle | 800 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Resource | 625 |
| Object | 100 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4361 | CA PMC Special High | 30 |
| 4330 | CA PMC Special Low | 17 |
| 4329 | CA Special Low Explosives | 3 |
CA_Landmine.dat
GUID 8c06d52020d84729ad91fe6884b60d83
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 6022
Size_X 1
Size_Y 1
Size_Z 0.5
Health 1
Range 4
Radius 0.05
Offset 0.075
Player_Damage 91
Zombie_Damage 175
Animal_Damage 175
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 800
Resource_Damage 625
Object_Damage 100
Range2 8
Explosion2 4099
Explosive
Explosion 36
Vulnerable
Unrepairable
Blueprints
[
// Crafting
{
CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
InputItems
[
"4288 x 2" // Raw Explosives
"4268 x 2" // Steel
"4261 x 1" // Polymer
]
OutputItems this
RequiresNearbyCraftingTags
[
"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
]
Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
}
]
Has_Clip_Prefab false