1 x 1 (1)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 91
Zombie 175
Animal 175
Vehicle 800
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 625
Object 100
Tool
2 x
+
2 x
+
2 x
=
Spawn Id Spawn Name Items
4361 CA PMC Special High 28
4330 CA PMC Special Low 16
4329 CA Special Low Explosives 3
CA_Landmine.dat
GUID 8c06d52020d84729ad91fe6884b60d83
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 6022

Size_X 1
Size_Y 1
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 91
Zombie_Damage 175
Animal_Damage 175
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 800
Resource_Damage 625
Object_Damage 100

Range2 8
Explosion2 4099

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4288
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_0_Critical
Blueprint_0_Supply_1_ID 4268
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 4266
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Tool 4261
Blueprint_0_Build 32
Has_Clip_Prefab false