1 x 2 (2)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 0
Zombie 150
Animal 150
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 0
Resource 0
Object 100
Tool
+
+
=
CA_Trap_Pulsenade.dat
GUID 7f4fa22664f24877a3b925bb61798650
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 6069

Size_X 1
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 0
Zombie_Damage 150
Animal_Damage 150
Barricade_Damage 2
Object_Damage 100

Range2 8
Explosion2 4079
Explosion_Launch_Speed 30

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 4742
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 4205
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Build 32
Has_Clip_Prefab false