1 x 1 (1)

Inventory Size

2m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 250
Zombie 250
Animal 250
Vehicle 1,100
Structure Damage
Damage
Barricade 1,900
Structure 1,900
Resource 4,000
Object 2,000
Tool
Craft lvl.3
+
+
+
3 x
=
Tool
Craft lvl.3
I_C3_B_Charge_Precision.dat
GUID ee640468d2274acc9c32dbebbb66f4cf

Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 38808

Size_X 1
Size_Y 1
Size_Z 0.325

Health 1
Range 2
Offset 0.05

Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 1900
Structure_Damage 1900
Vehicle_Damage 1100
Resource_Damage 4000
Object_Damage 2000

Range2 2
Explosion2 45

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 38807
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38768
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 73
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 68
Blueprint_0_Supply_3_Amount 3
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 32

Has_Clip_Prefab false

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Barricades/Charge_Precision