2 x 1 (2)

Inventory Size

0%

Water

+30%

Food

0%

Energy

0%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
+
+
+
=
Crab_Cooked.dat
GUID 607855875a7b4b77916506bbf811d939
Type Food
Useable Consumeable
ID 43116

Size_X 2
Size_Y 1
Size_Z 0.19

Backward

Food 30

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 43115
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 47103

Use_Auto_Icon_Measurements false
Procedurally_Animate_Inertia false