1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 50 25 22 23
Zombie 82 45 22 22
Animal 27 15 7 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 0
Resource 0
Object 15
Repair
0%
+
3 x
=
100%
Tool
=
2 x
SA80 Bayonet.dat
GUID 46deb0de48254c0b879746d61f76b5a7
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 59633

Size_X 1
Size_Y 2
Size_Z 0.6
Size2_Z 0.5

Range 1.75
Strength 1.5
Weak 0.15
Strong 0.15
Stamina 25

Player_Damage 25
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 15

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59633
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

ImpactAudioDef Bundles/SFX/Knife_Hit.asset

EquipablePrefab Bundles/Items/Melees/Back-Up Weapons/SA80 Bayonet/Equip.prefab