2 x 3 (6)
Inventory Size
Any
Hand Slot
2m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 45 | 35 | 21 | 24 |
Zombie | 44 | 28 | 16 | 20 |
Animal | 48 | 24 | 16 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 10 |
Vehicle | 25 |
Resource | 130 |
Object | 25 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41449 | SC Farming Stuff 0 | 15 |
41449 | SC Farming Stuff 0 | 15 |
SC_Pickaxe_0.dat
GUID af734257bc3c40f88f763e29fc05d28f
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 41627
Size_X 2
Size_Y 3
Size_Z 0.9
Range 2
Strength 1.5
Stamina 20
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.3
Zombie_Damage 40
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.7
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2
Barricade_Damage 20
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 130
Object_Damage 25
Durability 0.2
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
"8ae387a91c1c4964be2a12be7aeabfb9 x 2" // Wooden Stick
"1986846586774600b7b8779394e49fb6" // Glue
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 3" // Metal Parts
"8ae387a91c1c4964be2a12be7aeabfb9 x 2" // Wooden Stick
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
AttackAudioClip Sounds/Melee_Attack_0.ogg
Use_Auto_Stat_Descriptions False
Use_Auto_Icon_Measurements false
InventoryAudio Sounds/Inventory/Default/Default.asset
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3