2 x 3 (6)

Inventory Size

Any

Hand Slot

2m

Range

0.2%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 45 35 21 24
Zombie 44 28 16 20
Animal 48 24 16 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 10
Vehicle 25
Resource 130
Object 25
Spawn Id Spawn Name Items
41449 SC Farming Stuff 0 15
41449 SC Farming Stuff 0 15
SC_Pickaxe_0.dat
GUID af734257bc3c40f88f763e29fc05d28f

Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 41627

Size_X 2
Size_Y 3
Size_Z 0.9

Range 2
Strength 1.5
Stamina 20

Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.3

Zombie_Damage 40
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.7
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 130
Object_Damage 25

Durability 0.2

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			"8ae387a91c1c4964be2a12be7aeabfb9 x 2" // Wooden Stick
			"1986846586774600b7b8779394e49fb6" // Glue
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"4f9fb8c83c494e2486329e494674813c x 3" // Metal Parts
			"8ae387a91c1c4964be2a12be7aeabfb9 x 2" // Wooden Stick
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]

AttackAudioClip Sounds/Melee_Attack_0.ogg
Use_Auto_Stat_Descriptions False
Use_Auto_Icon_Measurements false
InventoryAudio Sounds/Inventory/Default/Default.asset
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3