1 x 1 (1)
Inventory Size
0m
Explosion Range
Yes
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
2.50
Fuse Length (seconds)
No
Sticky
1
Strong Throw Force (N)
1
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 0 |
Animal | 0 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
41454 | SC Soldiers 0 | 42 |
41453 | SC MEGA ZOMBEEEE 0 | 17 |
41447 | SC Military Stuff 0 | 21 |
41454 | SC Soldiers 0 | 42 |
41447 | SC Military Stuff 0 | 21 |
41453 | SC MEGA ZOMBEEEE 0 | 17 |
SC_Flashbang_0.dat
GUID 8fa8c26b9c9640d48dbd31a1d4d52acd
Type Throwable
Rarity Rare
Useable Throwable
ID 41567
Size_X 1
Size_Y 1
Size_Z 0.32
InventoryAudio Sounds/Inventory/Keys/Keys.asset
Flash
Use_Auto_Icon_Measurements False
Use_Auto_Stat_Descriptions false
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "615a4030662e4ea7abad12b5a4e9a675" // Screwdriver
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
"f1ab9fc753384336be9642e18c2c825a" // Grenade Fuse
"58b45f8f7807426289e372b7341d10d2" // Gunpowder
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false