1 x 1 (1)

Inventory Size

0m

Explosion Range

Yes

Flash Effect

No

Explosive

-

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Spawn Id Spawn Name Items
41454 SC Soldiers 0 42
41453 SC MEGA ZOMBEEEE 0 17
41447 SC Military Stuff 0 21
41454 SC Soldiers 0 42
41447 SC Military Stuff 0 21
41453 SC MEGA ZOMBEEEE 0 17
SC_Flashbang_0.dat
GUID 8fa8c26b9c9640d48dbd31a1d4d52acd

Type Throwable
Rarity Rare
Useable Throwable
ID 41567

Size_X 1
Size_Y 1
Size_Z 0.32

InventoryAudio Sounds/Inventory/Keys/Keys.asset
Flash
Use_Auto_Icon_Measurements False
Use_Auto_Stat_Descriptions false

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "615a4030662e4ea7abad12b5a4e9a675" // Screwdriver
				Delete false
			}
		]
		OutputItems
		[
			"4f9fb8c83c494e2486329e494674813c x 2" // Metal Parts
			"f1ab9fc753384336be9642e18c2c825a" // Grenade Fuse
			"58b45f8f7807426289e372b7341d10d2" // Gunpowder
		]
		Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
Add_Default_Actions false