Blimp

Engine

54 KPH (34 MPH)

Forward Speed

54 KPH (34 MPH)

Reverse Speed

2,000 HP

Health

35 (7 x 5)

Trunk Storage

2,000 L

Fuel Capacity

4.20 L/s

Burn Rate

Yes

Armored

7 minutes, 56 seconds

Work Time

Id Guid File Name
4833 d181581d-c290-449a-a490-692b19f2b9f4 Blimp.dat
Blimp.dat
GUID eaa0ccbc561d4a68a58c2dadad3d51f7
Type Vehicle
Rarity Epic
ID 189

Speed_Min -12
Speed_Max 12

Steer_Min 8
Steer_Max 32

Brake 32

Fuel 2000

Health_Min 1500
Health_Max 1700
Health 2000

LockMouse
Engine Blimp

Trunk_Storage_X 7
Trunk_Storage_Y 5

Explosion 20
Tires_Invulnerable
Invulnerable

// Note that center of mass can also be overriden with a child transform named "Cog",
// but I didn't want to re-export the masterbundle again. :)
Override_Center_Of_Mass True
Center_Of_Mass_Y -50

Cam_Follow_Distance 30

Has_Clip_Prefab false

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    #dcdcdc
]