Blimp
Engine
54 KPH (34 MPH)
Forward Speed
54 KPH (34 MPH)
Reverse Speed
2,000 HP
Health
35 (7 x 5)
Trunk Storage
2,000 L
Fuel Capacity
4.20 L/s
Burn Rate
Yes
Armored
7 minutes, 56 seconds
Work Time
Id | File Name |
---|---|
4833 | Blimp.dat |
Blimp.dat
GUID eaa0ccbc561d4a68a58c2dadad3d51f7
Type Vehicle
Rarity Epic
ID 189
Speed_Min -12
Speed_Max 12
Steer_Min 8
Steer_Max 32
Brake 32
Fuel 2000
Health_Min 1500
Health_Max 1700
Health 2000
LockMouse
Engine Blimp
Trunk_Storage_X 7
Trunk_Storage_Y 5
Explosion 20
Tires_Invulnerable
Invulnerable
// Note that center of mass can also be overriden with a child transform named "Cog",
// but I didn't want to re-export the masterbundle again. :)
Override_Center_Of_Mass True
Center_Of_Mass_Y -50
Cam_Follow_Distance 30
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
]
DefaultPaintColors
[
#dcdcdc
]