Version 1
Barricades
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Chart true
Compass true
Satellite true
}
Items
{
Crate_Bullets_Full_Chance 1
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Spawn_Chance 1
}
Players
{
Allow_Per_Character_Saves true
Experience_Multiplier 2
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Max_Instances_Insane 128
Unlocked_After_Seconds_In_Safezone 604800
}
Zombies
{
Beacon_Experience_Multiplier 4
Boss_Electric_Chance 0.0001
Boss_Fire_Chance 0.0001
Boss_Wind_Chance 0.0001
DL_Blue_Volatile_Chance 0.0001
DL_Red_Volatile_Chance 0.0001
Full_Moon_Experience_Multiplier 3
Max_Boss_Drops 16
Max_Drops 3
Max_Mega_Drops 9
Spawn_Chance 1
Spirit_Chance 0.0001
}