Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass true
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.2
Spawn_Chance 0.5
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves true
Can_Hurt_Legs false
Experience_Multiplier 2
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Zombies
{
Beacon_Experience_Multiplier 2
Boss_Electric_Chance 0.0001
Boss_Fire_Chance 0.0001
Boss_Wind_Chance 0.0001
DL_Blue_Volatile_Chance 0.0001
DL_Red_Volatile_Chance 0.0001
Full_Moon_Experience_Multiplier 3
Loot_Chance 1
Max_Boss_Drops 14
Max_Drops 3
Max_Mega_Drops 9
Min_Boss_Drops 9
Min_Drops 2
Min_Mega_Drops 6
Spawn_Chance 0.7
Spirit_Chance 0.0001
}