Version 1
Gameplay
{
AirStrafing_Acceleration_Multiplier 0.8
AirStrafing_Deceleration_Multiplier 0
Ballistics true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Compass true
Crosshair true
Enable_Damage_Flinch false
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 0.7
Hitmarkers true
ThirdPerson_RecoilMultiplier 0.7
ThirdPerson_SpreadMultiplier 0.7
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0.7
Viewmodel_AimingMisalignmentMultiplier 0.7
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Prevent_Level_Skill_Overrides true
Skillset_Prevents_Skill_Loss true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Zombies
{
Beacon_Max_Participants 5
Beacon_Rewards_Multiplier 5
Can_Stun true
Loot_Chance 1
Max_Drops 15
Max_Mega_Drops 15
Min_Drops 10
Min_Mega_Drops 10
Spawn_Chance 0.25
Sprinter_Chance 0.13
}