99
2fa5551b5148491eb30b686f40d75f9a
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 27 | 20 | 15 | - |
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 15 |
Id | File Name |
---|---|
4486 | Militia_Russia_Guns.dat |
4593 | Police_Guns.dat |
4613 | Police_Low_Peaks_Guns.dat |
GUID 2FA5551B5148491EB30B686F40D75F9A
ID 99
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Magazine 100
Hook_Barrel
Hook_Tactical
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Caliber 4
Range 80
Firerate 4
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Aim_In_Duration 0.15
Spread_Aim 0.1
Spread_Hip 0.3
Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 99
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27