2 x 2 (4)

Inventory Size

50 HP

Health

HIGH

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

1 blueprints
-
+
=
2 x
2 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Locker Police
PS Zombie Spawn Police
PS Spawn Village Global
PS Spawn Civ Global
PS Group Warehouse Village
PS Spawn Warehouse Civ
PS Spawn Low Police
PS Spawn Low Bandit
PS Spawn Locker Hospital
PS Spawn Warehouse Bandit
PS Spawn Warehouse Police
PS Spawn Warehouse Hospital
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

PS_Radio.dat
GUID bb91048c22b54571a1b1348ce70e021f
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High

Has_Clip_Prefab False

Build Barricade
ID 19021

SalvageItem bb91048c22b54571a1b1348ce70e021f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy bb91048c22b54571a1b1348ce70e021f

Size_X 2
Size_Y 2
Size2_Z 0.4

Salvage_Duration_Multiplier 0.05
Health 50
Range 4
Radius 0.15
Offset 0.17

Explosion 36

Vulnerable

PlacementAudioClip Sounds/MiscPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
			"c0c52f8627844898b17ac02a4c49aae7 x 2" // Electronics
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage