2 x 2 (4)
Inventory Size
50 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
This item is part of 12 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Locker Police
PS Zombie Spawn Police
PS Spawn Village Global
PS Spawn Civ Global
PS Group Warehouse Village
PS Spawn Warehouse Civ
PS Spawn Low Police
PS Spawn Low Bandit
PS Spawn Locker Hospital
PS Spawn Warehouse Bandit
PS Spawn Warehouse Police
PS Spawn Warehouse Hospital
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19220 | PS Spawn Locker Police | 45 |
| 19114 | PS Zombie Spawn Police | 40 |
| 19039 | PS Spawn Village Global | 37 |
| 19037 | PS Spawn Civ Global | 30 |
| 0 | PS Group Warehouse Village | 28 |
| 0 | PS Spawn Warehouse Civ | 24 |
| 19033 | PS Spawn Low Police | 18 |
| 19017 | PS Spawn Low Bandit | 18 |
| 19222 | PS Spawn Locker Hospital | 16 |
| 19019 | PS Spawn Warehouse Bandit | 13 |
| 19036 | PS Spawn Warehouse Police | 10 |
| 19056 | PS Spawn Warehouse Hospital | 8 |
PS_Radio.dat
GUID bb91048c22b54571a1b1348ce70e021f
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19021
SalvageItem bb91048c22b54571a1b1348ce70e021f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy bb91048c22b54571a1b1348ce70e021f
Size_X 2
Size_Y 2
Size2_Z 0.4
Salvage_Duration_Multiplier 0.05
Health 50
Range 4
Radius 0.15
Offset 0.17
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
"c0c52f8627844898b17ac02a4c49aae7 x 2" // Electronics
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage