2 x 2 (4)
Inventory Size
50 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19039 | PS Spawn Village Global | 37 |
| 19037 | PS Spawn Civ Global | 30 |
| 0 | PS Group Warehouse Village | 28 |
| 0 | PS Spawn Warehouse Civ | 24 |
PS_Bowling_Ball_0.dat
GUID a540813a976447db822cf3fb5e4f0e7d
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19552
SalvageItem a540813a976447db822cf3fb5e4f0e7d
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy a540813a976447db822cf3fb5e4f0e7d
Salvage_Duration_Multiplier 0.05
Health 50
Range 4
Radius 0.35
Offset 0.38
Explosion 36
Vulnerable
Size_X 2
Size_Y 2
Size2_Z 0.5
PlacementAudioClip Sounds/WoodenPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "aef68308fd7b42abb6ce22a6cc77f0f6" // Blowtorch
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 4" // Plastic Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage