1 x 2 (2)
Inventory Size
1 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19053 | PS Junk Global | 16 |
| 19232 | PS Fishing Rod Tier 4 75 | 13 |
| 19231 | PS Fishing Rod Tier 3 75 | 12 |
| 19230 | PS Fishing Rod Tier 2 75 | 11 |
| 19206 | PS Barrels Low | 9 |
| 19229 | PS Fishing Rod Tier 1 75 | 9 |
| 19064 | PS Spawn Chem Store | 8 |
| 19228 | PS Fishing Rod Tier 0 75 | 8 |
| 19238 | PS Fishing Rod Tier 0 Low 75 | 6 |
| 19227 | PS Main Junk | 5 |
PS_Glass_Bottle_0.dat
GUID a82b84b240dd495da7115e77c5f19bbb
Type Barricade
Rarity Common
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19561
SalvageItem a82b84b240dd495da7115e77c5f19bbb
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy a82b84b240dd495da7115e77c5f19bbb
Size_X 1
Size_Y 2
Size2_Z 0.39
Salvage_Duration_Multiplier 0.05
Health 1
Range 4
Radius 0.26
Offset 0.275
Explosion 97
Vulnerable
PlacementAudioClip Sounds/GlassPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"c03a926f1dec4ba98dba003972c2b753 x 2" // Glass Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage