2 x 2 (4)
Inventory Size
10 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19042 | PS Spawn Construction Global | 30 |
| 19044 | PS Spawn Factory Global | 27 |
| 0 | PS Spawn Warehouse Construction | 26 |
| 19102 | PS ZombieMega Spawn Construction | 26 |
| 0 | PS Spawn Warehouse Factory | 25 |
| 19101 | PS Zombie Spawn Cone | 2 |
PS_Traffic_Cone.dat
GUID 29ad72b7b29741c7a3830717e311c737
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19577
SalvageItem 29ad72b7b29741c7a3830717e311c737
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 29ad72b7b29741c7a3830717e311c737
Size_X 2
Size_Y 2
Size2_Z 0.57
Salvage_Duration_Multiplier 0.05
Health 10
Range 4
Radius 0.3
Offset 0.37
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
InputItems this
OutputItems "1151f95fae484f45b59c59a71402afc6" // Traffic Cone Hat
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Turn into a hat