2 x 2 (4)
Inventory Size
10 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Construction Global
PS Spawn Factory Global
PS Spawn Warehouse Construction
PS ZombieMega Spawn Construction
PS Spawn Warehouse Factory
PS Zombie Spawn Cone
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19042 | PS Spawn Construction Global | 30 |
| 19044 | PS Spawn Factory Global | 27 |
| 0 | PS Spawn Warehouse Construction | 26 |
| 19102 | PS ZombieMega Spawn Construction | 26 |
| 0 | PS Spawn Warehouse Factory | 25 |
| 19101 | PS Zombie Spawn Cone | 2 |
PS_Traffic_Cone.dat
GUID 29ad72b7b29741c7a3830717e311c737
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19577
SalvageItem 29ad72b7b29741c7a3830717e311c737
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 29ad72b7b29741c7a3830717e311c737
Size_X 2
Size_Y 2
Size2_Z 0.57
Salvage_Duration_Multiplier 0.05
Health 10
Range 4
Radius 0.3
Offset 0.37
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
InputItems this
OutputItems "1151f95fae484f45b59c59a71402afc6" // Traffic Cone Hat
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Turn into a hat