1 x 1 (1)
Inventory Size
10 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19205 | PS Barrels High | 78 |
| 0 | PS Spawn Warehouse Barrels | 38 |
| 19039 | PS Spawn Village Global | 37 |
| 19037 | PS Spawn Civ Global | 30 |
| 0 | PS Group Warehouse Village | 28 |
| 0 | PS Spawn Warehouse Civ | 24 |
PS_Puzzle_Trophy.dat
GUID 25e8aa3684064169bc3fc225247f96f9
Type Barricade
Rarity Rare
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19601
SalvageItem 25e8aa3684064169bc3fc225247f96f9
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 25e8aa3684064169bc3fc225247f96f9
Size_X 1
Size_Y 1
Size2_Z 0.2
Salvage_Duration_Multiplier 0.05
Health 10
Range 4
Radius 0.1
Offset 0.115
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage