2 x 2 (4)

Inventory Size

50 HP

Health

HIGH

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

2 blueprints
-
=
5 x
PS_Ammo_Belt_3.dat
GUID 3ab1bf9c3d7b4e5fa6cef7114d971776
Type Barricade
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Build Barricade
Rarity Epic
ID 19937

Size_X 2
Size_Y 2
Size2_Z 0.34

SalvageItem 3ab1bf9c3d7b4e5fa6cef7114d971776
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 3ab1bf9c3d7b4e5fa6cef7114d971776

Has_Clip_Prefab False

Salvage_Duration_Multiplier 0.2
Health 50
Range 4
Radius 0.08
Offset 0.11

Explosion 36

Vulnerable

PlacementAudioClip Sounds/MetalPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
		]
		OutputItems
		[
			"823f3b130af144378889f5e0f084fc54 x 5" // Metal Fragments
			"33f3bf5db4e64852acac9e4d15518b59 x 1" // Iridium Traces
			"147632ed19ce4cec85af29afb3003e21 x 1" // 4/4 Gunpowder
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
		RequiresNearbyCraftingTags
        [
            "dd0d847a75784e3b861be03cfefa91d7" // Reloading Tools
        ]
	}
	{
		CategoryTag "e1b8d81c8d5a43e99468170db4a9d385" // Ammunition
		InputItems
		[
			{
				ID this
				Amount 5
			}
			{
				ID "22223e9f418d49f2b4b4aab261c51bc8" // Metal Bar
				Amount 2
			}
		]
		OutputItems
		[
			"60bfe6d4c28e412ebdd5ce6558c99008 x 1" // HMG AP Box
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
		RequiresNearbyCraftingTags
        [
            "dd0d847a75784e3b861be03cfefa91d7" // Reloading Tools
            "cc14961fe1324afc9292725ce5fa850c" // Working Tools
        ]
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Craft HMG AP Box