2 x 2 (4)
Inventory Size
50 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Tape_Stack_0.dat
GUID ef9da8dce9be4777b40842c6764385f3
Type Barricade
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Barricade
ID 19969
SalvageItem ef9da8dce9be4777b40842c6764385f3
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 0deafd34f65849b5bfe55f86e67e82f4
Size_X 2
Size_Y 2
Size2_Z 0.42
Salvage_Duration_Multiplier 0.05
Health 50
Range 4
Radius 0.12
Offset 0.185
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
]
OutputItems
[
"dfcc72b8aab54af5b4b15b6b5d554a45 x 6" // Cloth Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 1
Critical True
}
]
OutputItems
[
"b15b678c16164aa4b1bac845992b51e2 x 6" // Gummed Tape
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Unstack