4 x 2 (8)

Inventory Size

10m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 260
Zombie 260
Animal 260
Vehicle 825
Structure Damage
Damage
Barricade 260
Structure 260
Resource 260
Object 260
PS_Bomb_Charge_0.dat
GUID 54a3710ea2964e1ca3017007ebeb8c48
Type Charge
Rarity Epic
Useable Barricade
Allow_Placement_On_Vehicle True
Armor_Tier High
Build Charge
ID 19232

Size_X 4
Size_Y 2
Size_Z 0.43


Has_Clip_Prefab False

SalvageItem 54a3710ea2964e1ca3017007ebeb8c48
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1

PlacementAudioClip Sounds/MetalPlacement.mp3
Salvage_Duration_Multiplier 0.2
Health 1
Range 4
Radius 0.2
Offset 0.20

Explosion2 19046

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Bypass_Pickup_Ownership True

Allow_Placement_Inside_Clip_Volumes False

//Balance Stats

Player_Damage 260
Zombie_Damage 260
Animal_Damage 260
Barricade_Damage 260
Structure_Damage 260
Vehicle_Damage 825
Resource_Damage 260
Object_Damage 260

Explosion_Launch_Speed 0

Range2 10